Indie Game Devlog #3 (Behind the Scenes) – Art Concepts, Physics, and More

Pixel Art

The art in any game is really important and in this video I try to share some new art concepts from the artist who was working on 8bit-Football.  The art shown in this game was something I really enjoyed and loved the detail and colors thrown into this game.

Pixel art is a classic art style that is timeless.  There’s just something about the nostalgia and technique that truly brings many great aspects to any video game.

Early concept art from 8bit-football artist.

Below are some examples of the great artwork being done on the 8bit-football site.

Brignoli header against AC Milan
Gennaro Gattuso
Antoine Griezmann

If you like these sprites, then please be sure to subcribe to the 8bit-football site.

Physics

The video also dives into how physics play a role in any game, especially in a football game.  GameMaker Studio 2 has built-in physics, but it comes with performance and development costs that seldom make sense to add to the project.

There are parts of the video that showcase the different physics elements being used as part of the built-in engine.  In addition, I showoff the football throw targeting prototype that may or may not make it into the final product.

Thanks for watching.

Cheers!

Indie Game Devlog #1 (Behind the Scenes) – Initial Design and Concept

Design Concepts

Early development prototypes of a game codenamed “Football Stars” that would eventually become Legend Bowl.  This video series was made to share the development process of making an Indie Game in GameMaker Studio 2.

We’ll share the initial design and plans for the game in this video.  Also, share some of the basic functionality being built as part of the learning process.

Enjoy!