Meet the Press


The game of Football is not limited to just the onfield gameplay, but also the atmoshphere in which it is played.  Legend Bowl plans on filling stadiums with the little things some other games might choose to overlook.  Not us… we want as much ambience as framerates will allow! 🙂

Games broadcasted by the Press crew.

The Press team will be taking photos and recording games live for the world to watch!  Capturing the onfield gameplay is all part of the thrill of it.  We want the game to “feel” real both on the field and off.

Player Customizations & Unlockables


Do you like customizations?  What about unloclable abilities or equipment?  These are all things coming into the game to make it as customizable as possbile.

Facemasks and Player body types.

The goal is to have fully customizable player characters.  You’ll be able to change faces to your liking.  Player likeness will be elevated in Legend Bowl to make each and every team look and feel different.

Concept art faces to illustrate customizations.

There will be a Player Card area where you can modify your equipment and see statistics for your players.  This screen will show what abilities boosts each piece of equipment will give your player for unlocked assets.

Unlock special equipment boosts!

You can unlock new equipment by completing special challenges and achievements in the game.  Plans are to have an extensive list of add-ons to your player so they can each have something new to bring to the gameplan and strategy.

Clear face shields in game!

Helmet types will be plentiful as well.  You’ll have the option to add face shields to your helmets to show off your killer instincts.  There will be a few colors to choose from and some will have ability boosts as well.

Throwing Physics

Sports games are always some of the most difficult titles to pull of in the video game world.  This is due to the physics aspects and calculating all the real-time variables on the field.

The throwing mechanics are something Legend Bowl has taken very seriously.  We would like the game to mimic the physics of a real football being thrown through the air and we feel we’ve accomplished just that!

Early throwing prototype done from a side-view perspective.
Early tests of throwing a ball at every 360 degree angle!
Testing the many ranges and angles a ball can travel through the air.
Throwing mechanics put into game to illustrate the ball movement.
Trigger happy, eh?

Football Field Origins

Pixel Football Field

Making the field was a process that took some time to complete.  Getting the player sprites to be the correct dimensions in a field was no easy task.

Football Field to Player aspect ratios.

The dimensions of a real-life football field were not simple to add either.  We wanted to make sure the game had as close to the real dimensions of a pro football field as possible.  This meant tracing every inch and constructing a field that was true to life!

Field dimensions chart.

Meet the Officiating Crew


Yes, I know, these guys have important roles to play in Legend Bowl.  No cheating allowed, even by the Refs!  No seriously, 7 types of referees have been added to the game to give it true authenticity.

Referee (R)  

Known as the “crew chief”… wears a white cap and is the final authority on rulings and instant replays.

Umpire (U)  

Stands behind line of scrimmage and watches for any holding or blocking penalties.

Line Judge (LJ)  

Positioned on opposite sideline from the down judge, looking down the line of scrimmage.  Watches for offsides and encroachment.

Field Judge (FJ)  

Stands 20 yards or so in the defensive backfields and watches any illegal use of hands and blocking fouls in the area.

Down Judge (DJ)  

Works from the sideline opposite of the press box, looking down the line of scrimmage.  Looks for any offsides or encroachment infractions.

Side Judge (SJ)  

Sits on the same side as (DJ) about 20 yards behind and watches the clock, keeps time, and counts defensive players on field.

Back Judge (BJ)  

Positioned deep in the defensive secondary about 25 yards, generally on the tight end’s side.  Focuses on tight end and actions surrounding him.